13 Heroes of the Storm characters that desperately need new skins
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Heroes of the Storm: As 2019 rolls around, the Heroes of the Storm creative team has a large task ahead of them: giving heroes who haven't received new skins over the past 18+ months, new toys to play with. Currently, that number is 22 or a little more than 25% of the current roster. While at face value that may seem like a lot of heroes that need love, and it is, Blizzard has one of the most talented creative teams in the gaming industry and, arguably, the world. Where should they start? Great question. How about some of the heroes that haven't been touched since their release, 2016 or 2015? Below is a deep-dive into a handful of heroes that the art team can flex their muscles on.
As 2019 rolls around, the Heroes of the Storm creative team has a large task ahead of them: giving heroes who haven't received new skins over the past 18+ months, new toys to play with. Currently, that number is 22 or a little more than 25% of the current roster. While at face value that may seem like a lot of heroes that need love, and it is, Blizzard has one of the most talented creative teams in the gaming industry and, arguably, the world. Where should they start? Great question. How about some of the heroes that haven't been touched since their release, 2016 or 2015? Below is a deep-dive into a handful of heroes that the art team can flex their muscles on.
As 2019 rolls around, the Heroes of the Storm creative team has a large task ahead of them: giving heroes who haven't received new skins over the past 18+ months, new toys to play with. Currently, that number is 22 or a little more than 25% of the current roster. While at face value that may seem like a lot of heroes that need love, and it is, Blizzard has one of the most talented creative teams in the gaming industry and, arguably, the world. Where should they start? Great question. How about some of the heroes that haven't been touched since their release, 2016 or 2015? Below is a deep-dive into a handful of heroes that the art team can flex their muscles on.

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