DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
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Oxide Games have pinpointed Asynchronous Shaders as one of the main reasons AMD hardware showed significant gains vs Nvidia in DX12.
DX12.. if you really want to see what a dx12 image async looks like. :: Rise of the Tomb Raider General Discussions
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