Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu · GitHub
Por um escritor misterioso
Descrição
When Breath of the Wild is played using Vulkan on an Intel GPU, a large, rectangular region in front of Link is always rendered with a shadow, even though there is nothing in the game world causing that region to be shadowed. The region
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
Zelda: Breath of the Wild [CEMU] + RT
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
State of Linux (Cont) · Issue #107 · cemu-project/Cemu · GitHub
BOTW] Shadow/reflection problem : r/cemu
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CEMU 1.11B BotW Shadow Issue/bug
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