Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer - GameSpot

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Descrição

Lead designer Bradley Rebh discusses some of the new systems and features designed to help you command huge armies in this sprawling real-time strategy game.
Game designer Chris Taylor, creator of Total Annihilation, returns to the RTS genre with the new franchise Supreme Commander.
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Halo 2 - Game - Halopedia, the Halo wiki
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
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Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
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Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
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Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Giant Bomb Video Archive, Quick Look Filter - QL Crew
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Supreme Commander News - GameSpot
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Helldribble-A Game Development Blog
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Dark Reign: The Future of War (1997) - MobyGames
Supreme Commander Updated Q&A - Logistics, Waypoints, and Multiplayer -  GameSpot
Walkthrough - IGN
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