Days Gone Director, Analyst Disagree Over Why Big Games Can Flop - GameSpot
Por um escritor misterioso
Descrição
John Garvin's comments came when discussing why Days Gone was a one-and-done game.
Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments.
Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments.
Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin - Talking Point
Starfield Review - To Infinity, But Not Beyond - GameSpot
Days Gone Director, Analyst Disagree Over Why Big Games Can Flop - GameSpot
Games Journalists, And The Perception Of Corruption - John Walker's Electronic House
Days Gone Dev Blames 'Woke Reviewers' on Game's Low Critic Scores - PlayStation LifeStyle
Editorial: The eShop's Pricing Dilemma is the Fault of Many, But Damages Creativity and Risk Taking
Days Gone 2 pitch included a shared universe with co-op play
The Nerd Nest - A Video Game Podcast
Days Gone Director Blames 'Woke Reviewers' For Mid Reception
Days Gone Director on Skipped Sequel: 'If You Love a Game, Buy It at F***ing Full Price
Days Gone is a Bland, Boring, and Buggy Blunder
Days Gone fans say newcomers shouldn't be deterred by 'mediocre' reviews
Lukewarm Reception to 'Days Gone' Due to Woke Reviewers, Claims Game Director
de
por adulto (o preço varia de acordo com o tamanho do grupo)