Mono - GDScript extends C# Script · Issue #38352 · godotengine

Por um escritor misterioso

Descrição

Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
Mono - GDScript extends C# Script · Issue #38352 · godotengine
C# Inheritance - script inheritance from another script (attached to another node)? : r/godot
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Impossible to use signals defined in gdscripts which extend other gdscripts · Issue #9816 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Error generating mono glue · Issue #74447 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
Mono/C# support for HTML5 · Issue #20270 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Extending engine classes in GDScript or C# not working · Issue #38342 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Mono - GDScript extends C# Script · Issue #38352 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Failed to create c# project · Issue #70468 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
Allow to disable the output overflow limit · Issue #4192 · godotengine/ godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript vs C# in Godot 4 Chickensoft — Open source tools for Godot and C#
Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript style guide: remove multiple blank lines between functions · Issue #3613 · godotengine/godot-docs · GitHub
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