Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games and/as Literature
Por um escritor misterioso
Descrição
In Persuasive Games: The Expressive Power of Videogames, Ian Bogost defines procedures as what structures behaviour and how things work in terms of the operation of systems (Bogost, 3). Rhetoric can be defined as "the art of persuasion" (Bogost,15). Together, they make procedural rhetoric, which is "the practice of authoring arguments through processes" (Bogost, 29).…

Papers, Please: Theme Song (slowed + reverb)

Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games

Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games

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PDF) Game analysis Papers, Please - Authority vs. Moral

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PDF) Game analysis Papers, Please - Authority vs. Moral
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