Pose goes back to T-pose in render - Animation and Rigging
Por um escritor misterioso
Descrição
Whenever I pose my character and click on render, it doesn’t render the character in the pose I want, but the T-pose instead. This is the posed character. Whenever I click on “Armature” it goes back to the original pose in which I modeled the character (it’s more like an A pose), and when I click back on “Pose” the character is back on T-pose. I suppose I have to apply the pose somehow, but honestly I spent too much time trying to do something that seems so simple.

Auto-Rig — AutoRigPro Doc documentation

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Set T-Pose

Pose Mode

How to Create an Interactive 3D Character with Three.js

Rigging — DevBlog — Jeremy Ernst

Pose Library v2.0 — Developer Blog

New and Improved Pose Breakdowner and Sliding Tools in Blender 3.0 - BlenderNation

Rigging

Tips to fix T-Pose? - Unity Forum

Rigging
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