Rise of the Tomb Raider DirectX 12 Performance Update - OC3D
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DirextX 11 VS DirectX 12 Â In the previous pages, we compared the performance of Rise of the Tomb Raider’s original Direct 12 patch and the performance of the game’s newest DirectX 12 implementations, seeing a higher minimum framerate performance in the majority of cases and improved performance in all cases for AMD’s R9 Fury […]

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Rise of the Tomb Raider DirectX 12 Performance Update - OC3D
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