Tile, Rise of Nations Wiki
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Tile is a unit of length used in Rise of Nations to determine distances, building space, attack ranges, and the like. Combat Range and Line of Sight are given as numbers of tiles, and other stats like movement speed or unit spacing are measured by tiles as well. In addition, the placement of Buildings, stationed Merchants, Resources, Roads, and map features are locked to the tile grid. As tiles are essentially just a necessary measurement unit for the game engine to work with, tiles in regular g

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