Making it in Unreal: the miraculous making of Hellblade
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Descrição
In 2014, Ninja Theory came to a crossroads. The critically-acclaimed action game developers had become known for Heavenly Sword, Enslaved, and DmC - games with high production values and pioneering performance capture they were rightly proud of, and wanted to build on. Yet they could also see that t

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Hellblade: Senua's Sacrifice - Motion capture in the making

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Motion - SlashGear

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PDF) Multi-Device Collaboration in Virtual Environments

Making it in Unreal: the miraculous making of Hellblade

Hellblade Live Performance & Real-Time Animation
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