Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op - Polygon

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Descrição

FromSoftware’s new Elden Ring patch (version 1.07) adds separate damage scaling for PvP, making it easier for the developer to balance weapons, spells, skills, and incantations for players in single-player and competitive multiplayer.
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring 1.07.1 Patch Introduces Balance Changes and More
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring' update 1.07 patch notes aim to fix PvP damage scaling
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Update 1.07 Finally Separates PvP Balance Changes from PvE
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Patch 1.07 BIGGEST PATCH EVER! PVP Balancing, Sorcery
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring update 1.07 patch notes – massive PvP adjustments and
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Update 1.07 Adds Separate PvP Scaling
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Offical English Patch notes for Version 1.07 : r/Eldenring
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Offical English Patch notes for Version 1.07 : r/Eldenring
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