TOTK Shaders always get stuck around 5280/23245 · Issue #69

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Descrição

Describe the bug Ryujinx does not progress beyond 5280 something shaders out of 23345. sometimes it’s 5281, 5287, 5280, 5285, etc. To Reproduce Steps to reproduce the behavior: Download shaders in ryusak Launch ryujinx, then TOTK Stall E
TOTK Shaders always get stuck around 5280/23245 · Issue #69
I can't for the life of me get a stable experience on TOTK : r/yuzu
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Shaders optimization stuck : r/CODWarzone
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Issues · Ecks1337/RyuSAK · GitHub
TOTK Shaders always get stuck around 5280/23245 · Issue #69
MW2 Shaders Optimization Stuck at 99%: Fix It Quickly
TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
How to fix the 'Shaders Optimization Stuck' bug in MW2
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Erik the Rebel, Part 9: Marks of Torture – Written by Commander_nl
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Erik the Rebel, Part 9: Marks of Torture – Written by Commander_nl
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Finding Your Roots — Finding Your Roots- Chapter 7, Page 21 Next Cover
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