TOTK Shaders always get stuck around 5280/23245 · Issue #69 · Ecks1337/RyuSAK · GitHub
Por um escritor misterioso
Descrição
Describe the bug Ryujinx does not progress beyond 5280 something shaders out of 23345. sometimes it’s 5281, 5287, 5280, 5285, etc. To Reproduce Steps to reproduce the behavior: Download shaders in ryusak Launch ryujinx, then TOTK Stall E
Stuck on Loading Data · Issue #87 · Ecks1337/RyuSAK · GitHub

How to fix the 'Shaders Optimization Stuck' bug in MW2

How to fix Ryujinx Shader problems! (easy and fast fix)
Run oxidized without username var · Issue #171 · ytti/oxidized
Stuck on leading data screen · Issue #64 · Ecks1337/RyuSAK · GitHub
TOTK Shaders always get stuck around 5280/23245 · Issue #69

TOTK was working fine until last update, now i'm getting this error. : r

Sending >1G from Charlie to Bob fails · Issue #432 · polkadot-js

Graphics rendering problem on TOTK : r/yuzu
My game won't start after downloaded shader cache from ryusak
Stuck on leading data screen · Issue #64 · Ecks1337/RyuSAK · GitHub
de
por adulto (o preço varia de acordo com o tamanho do grupo)